Experiments 1 through 8
Experiment 1:
This is not really a mutant cube strategy experiment but was done to test my script and as a calibrating test to make sure that the "cubeless" 2-ply bot-vs-bot script produced the expected results.
Experiment 1
Experiment 2:
This is not really a mutant cube strategy experiment either but was done to check whether winning the opening roll really gave a player the expected +0.0393 cubeless ppg advantage.
Experiment 2
Experiment 3:
This is again not really a mutant cube strategy experiment but was done as a calibrating test to ensure that the "cubeful" 2-ply bot-vs-bot script produced the expected results.
Experiment 3
Experiment 4:
This is yet another not really a mutant cube strategy experiment but was done to find out how much of a cubeful ppg advantage is gained by winning the opening roll in 2-ply bot-vs-bot play.
Experiment 4
Experiment 5:
This was done to see what would happen if the mutant is allowed to pre-double, (i.e. set the cube at 2, owned by the bot), if it wins the opening roll, (with the rest of the game auto-played by the bot).
Experiment 5
Experiment 6:
This is the opposite of experiment 5, where the mutant is allowed to pre-accept, (i.e. set the cube at 2, owned by mutant), if it wins the opening roll, (with the rest of the game auto-played by the bot).
Experiment 6
Experiment 7:
Here, cube is set to 2, owned by the bot, at the first opportunity, (i.e. on mutant's first, bot's second roll), regardless of who wins the opening roll, (with the rest of the game auto-played by the bot).
Experiment 7
Experiment 8:
This is the opposite of experiment 7, where cube is set to 2, owned by mutant, at the first opportunity, regardless of who wins the opening roll, (with the rest of the game auto-played by the bot).
Experiment 8
